Friday, April 19, 2013

Necrons were out in full force this week at Adepticon 2013; over half of the top 16 armies contained at least a portion of the robots. I expected to see more Tau, but I guess the shortage in their supply chain made it difficult to get them ready in time for this event. Hopefully they'll be able to curve some of the airforce lists, and if not them, here's hoping for the Eldar to get some nice counters to this menace.

Congrats to Nick N. who took the top spot this year with his Necrons / Paladin army. Congrats to Tony K. as well for making the final table yet again and almost winning the whole thing for more years than we can count ;) Very interesting list I might add.

I Won!

Monday, April 8, 2013

I was the lucky winner of Krisken's super awesome Eldrad giveaway! This beautiful model arrived in the mail earlier today:

Assault - Tweaking the Weapon Skill Chart

Monday, April 1, 2013

One thing I regularly screw up when working out assaults is the Weapon Skill or 'To Hit' chart. Why? I  guess I assume it should more closely follow the Strength vs Toughness chart / number distribution. It would make more sense too, in my opinion. Maybe I'm overlooking something integral to the game's balance, but I can't for the life of me understand how they arrived at the current Assault (WS vs WS) to hit chart. If you can offer some insight, please do share. But it seems to me that this chart is skewed. The best you can do is 3+ to hit even if you are WS 10 striking WS 1, and the worst vice versa is 5+. Yet shooting, many units/models can attain 2+ to hit regardless of who they are targeting.