tag:blogger.com,1999:blog-5409947257572021255.post766343306999747148..comments2023-06-08T11:54:09.799-04:00Comments on JoeSavesTheDay: Army Composition and Other Random Thoughtsjoe m.http://www.blogger.com/profile/13189710292622018212noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-5409947257572021255.post-24769178597876932312015-03-11T16:55:23.610-04:002015-03-11T16:55:23.610-04:00I agree! All the limit is doing at this point is a...I agree! All the limit is doing at this point is artificially keeping the meta exactly where it was 1-2 years ago. It doesn't encourage variety as most competitive players will only consider the limited selection of detachments that pack the biggest punch; most of the recent releases (in the past 6+ months) seem intended to provide a ton of options that when used in certain combinations can be every bit as competitive as the older mono-2 detachment power builds. That's what it seems like to me anyway. Thanks for commenting!joe m.https://www.blogger.com/profile/13189710292622018212noreply@blogger.comtag:blogger.com,1999:blog-5409947257572021255.post-87156656965487065012015-03-11T16:41:04.510-04:002015-03-11T16:41:04.510-04:00That's a good point! Avg. points per model has...That's a good point! Avg. points per model has only come down with each edition, and 1500pts used to be the norm (around these parts anyway). With a lower limit, players would have to pick and choose what they really want to field; it wouldn't be as easy to cram in all the super efficient combos. This would also help more players finish their games and ease the tournament schedule a bit. Less things to transport for those traveling great distances. Seems like a win all the way around, I'd be happy if GTs went back to 1500pts.joe m.https://www.blogger.com/profile/13189710292622018212noreply@blogger.comtag:blogger.com,1999:blog-5409947257572021255.post-47876079201419459422015-02-27T12:02:35.288-05:002015-02-27T12:02:35.288-05:00For our local tournies and regular play we just pl...For our local tournies and regular play we just play the 7th edition rules. If you want to make an army with four detachments go ahead. Haven't seen anything yet that is rivaling the admantium lance/serpent spam combos or any of the other top dogs currently. Detachments open options. Those who abuse combos aren't exactly bringing "soft" or themed list now, how exactly are these restrictions preventing any of that? I understand that these big events are a far bigger pond than most of us little fish ever swim in, so they have to contend with seemingly different issues, or on a larger scale say. I just look at the top lists posted at any of these events and have a really hard time understanding how a detachment limit for everyone does anything but keep ensuring these same handful of netlists dominate tournaments. What ever happened to playing the game as written? I can get no one wanting revenant titans on every table, but the 7th edition books are written WITH detachment rules in mind. It's kind of a thing now. Limiting it based on saying some imperial armies will abuse it is like saying we're not having knights or eldar because someone is going to Adlance or serpent spam. Just doesn't hold water in my limited view. Anonymoushttps://www.blogger.com/profile/08889624562126143970noreply@blogger.comtag:blogger.com,1999:blog-5409947257572021255.post-22861467469549442202015-02-26T14:06:26.911-05:002015-02-26T14:06:26.911-05:00An easy solution would be to eliminate the detachm...An easy solution would be to eliminate the detachment restriction, but lower the points. As each codex gets released, and each army drops in points cost, do we really need to adhere to 1850 points for tournaments anymore? We are all just bringing more stuff. The old 1850 point limit is closer to 1500 points these days (for a similar amount of stuff). greggleshttps://www.blogger.com/profile/15528518337222880432noreply@blogger.comtag:blogger.com,1999:blog-5409947257572021255.post-236319313631347722015-02-22T01:16:30.489-05:002015-02-22T01:16:30.489-05:00Absolutely, although seeing what they just did for...Absolutely, although seeing what they just did for Harlequins, that certainly makes it a little more believable that they could give a little love to Deathwatch and other lesser-known factions! I hear they are coming right after the plastic thunderhawk kit ;-)joe m.https://www.blogger.com/profile/13189710292622018212noreply@blogger.comtag:blogger.com,1999:blog-5409947257572021255.post-67315999340679999472015-02-22T01:11:31.053-05:002015-02-22T01:11:31.053-05:00It is definitely a tricky problem to solve and I k...It is definitely a tricky problem to solve and I know the current state of all codexes doesn't allow for a clean one size fits all solution. I wanted to throw my .02 into the ring being as I play an army that stands a lot to gain from more than 2 detachments, and personally I'd love to show what pure dark kin can do without any crutch from a wave serpent.<br /><br />I have mad respect for you Mike and all the other TO's who keep this community alive and thriving. No one expects you all to solve GW's balance issues, we can only hope they go back and hit all the armies with a reasonable 7th edition treatment. I'll be trying to attend NOVA this year regardless and I think the Highlander Quickening idea is brilliant!joe m.https://www.blogger.com/profile/13189710292622018212noreply@blogger.comtag:blogger.com,1999:blog-5409947257572021255.post-42741168568968453602015-02-21T21:11:18.207-05:002015-02-21T21:11:18.207-05:00As you know I've had a back burner Ordo Xenos ...As you know I've had a back burner Ordo Xenos based army simmering for awhile now, and the 2 detachment limit really hamstrings me when I want to run primarily henchmen units. 2 HQ's and 6 elites is not enough when the henchmen units are geq!<br /><br />Ideally I'd be able to take my 2 inq detachments with some AM or Scions, or even Lamenters or Angels of Vengeance (both known to hate Xenos) with some vets modeled as Deathwatch (I'm still not buying DW rumors lol)Occupy Terrahttps://www.blogger.com/profile/02585266186988933198noreply@blogger.comtag:blogger.com,1999:blog-5409947257572021255.post-71383640933235631872015-02-21T18:45:50.616-05:002015-02-21T18:45:50.616-05:00The tricky part here is finding a good healthy com...The tricky part here is finding a good healthy common ground. It's difficult to do with what GW's released in terms of the game as it is today. For every person who wants to build a creative 3+ detachment list leveraging formation options from his codex (Tyranids come to mind as one I'd personally love to mess around with in limitless detachment), there are plenty of other situations where you have problems. Cherry picking legality is arguably as bad as cherry picking detachments.<br /><br />I will say that there is a point where it gets utterly ridiculous. We did a lot of playtest locally to help players get ready for AdeptiCon and the fun meter went crashing into the Disgusted Zone in a big hurry when folks were dropping all sorts of crazy combinations down.<br /><br />I do hear what you're saying here - the trick is finding a solution that goes beyond the walls of any one individual player ... just bout everyone has their own personal idea of where the limit should be (and very few people think there should literally be no limit unbound running everywhere).Mike Brandt; mvbrandt@gmailhttps://www.blogger.com/profile/00818846784767602047noreply@blogger.com